Choose your opponent
Open the game and select Play Now. Take on the CPU at Rookie, Pro or All-Star difficulty, or create an online room to play with friends. The coin toss decides the opening possession.
Outthink the defense
Before each play, both sides choose from the same four-play call sheet. A situational special occasionally replaces one card based on down, distance, field position and time remaining. Look for short-yardage power, bunch crossing routes, end-zone fades and fourth-down fakes. Picks stay hidden until both sides lock in. If the defense reads the offense’s choice, it gets an advantage stopping the play.
Throw it. Go get it.
On offense, you control the ball carrier. On a pass play, move the quarterback, aim the projected throw arc, then hold and release the pass control. Control switches to an eligible receiver while the ball is in flight. Move toward the landing marker and hold Catch; jump when you need extra reach. Time your reach so your hands meet the ball.
Boost changes the play
Boost gives you a burst of speed and drains the meter. Collect glowing pads to refill: small pads give 30 boost and large pads fill the meter. Jump once for height, then jump again with a direction to dodge. Save enough boost to turn a short catch into a breakaway.
Go for six
Carry the ball into the opponent’s end zone for a six-point touchdown, then choose your conversion. Move ten yards in four downs to keep the drive alive. Tackles, incompletes, sidelines, interceptions and fumbles can change a possession; field goals and punts give you more options.
Arcade football, still growing
The game uses an arcade football ruleset. Kickoffs, conversions, field goals and punts are included. Matches use shorter halves and a simpler ruleset than professional football. Native mobile and console releases are future work; the game is playable now in a compatible browser.
